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- #WHERE TO BUY SWAP MAGIC 3.6 PATCH#
- #WHERE TO BUY SWAP MAGIC 3.6 PRO#
- #WHERE TO BUY SWAP MAGIC 3.6 ISO#
- #WHERE TO BUY SWAP MAGIC 3.6 PS2#
ISO files mostly while PS1 images tend to be. Universally good brands are sony, taito yuden and verbatim.
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#WHERE TO BUY SWAP MAGIC 3.6 PS2#
PS2 games that are generally less than 710mb should go on a CD (I suggest 8x speed) and Games that are from 711 and up should be put on DVDs (Burn at 4x speed). Some games require CDs and others require DVDs. No sound yet, and some games are too fast, but the only method which is going to get updates (and yes, there are STILL new emulators coming out for the PS2.) PS2PSXe is an emulator that can run games off USB or a network. The Ulaunch and PSXlauncher methods require you own one (1) legitimate (bought) ps1 game. Some ways are PSXlauncher, PS2PSXe (an emulator that's coming along quite well) and the Ulaunch method (the hardest). You can boot them in many FREE ways, though once you have the swaps.
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#WHERE TO BUY SWAP MAGIC 3.6 PRO#
With the bundled magic switch pro v4 (more on that later) orthe flip top, either works (though a top-loader would look a little silly with a flip-top on top of it.) If you want 3.6 (better single-layer compat) then look around more.)Ībout 45 bucks for the discs and slim mod. These are the only two manufacturer-approved Australian sites. (There's another, but it's the exact same. (3.8, supports dual-layered and has built-in Action Replay but lower single-layer compatibility)
#WHERE TO BUY SWAP MAGIC 3.6 PATCH#
Little Known Fact: Swap Magic still works even on the PS3, even on the latest PS3 firmware! Although Sony did patch the swapping method, you can still use Swap Magic to load an ELF from USB and launch your favorite PS2 homebrews on your PS3 in HD glory, something very nice for people like me who have no other way of running homebrews on the PS3.īy Acid_Snake | wololo.Click to expand.Hi, I'm Personour, the swap expert. It's a pretty clever hack that many people used in its time, and it's still being used. Swap Magic works due to two reasons: the PS2 stopping the CDVD drive when a bad sector is being read, and the user's ability to swap the discs without the PS2 knowing, as long as the PS2 doesn't know the drive is being opened, it doesn't recheck the game. Once the disc has been swapped, Swap Magic's main ELF is still in memory, so it doesn't stop Swap Magic from working, the user can now tell Swap Magic that it has changed the disc, Swap Magic then proceeds to read the disc's SYSTEM.CNF file to obtain the filename for the main disc ELF and load it like any other game can load an ELF. This allows the user to then easily swap Swap Magic for another game, be it a backup or an import, as long as the tray's sensors are all blocked and the PS2 doesn't know that the tray is being opened, then you can easily swap it. Swap Magic has a set of intentionally bad sectors where some files are supposed to exist, when Swap Magic tells the PS2's CDVD drive to read these files on such bad sectors, it fails, the PS2 keeps retrying but is eventually unable to read them, causing the CDVD drive to stop both the laser and motor, so the disc stops spinning. The PS2 reads SM's main ELF and loads it as any other game, and this is where the fun begins. Swap Magic is a pressed disc that the PS2 recognizes as legit (how they managed to press PS2 discs is beyond me, but unofficial pressed discs have been existing since the PS1 era). Once the PS2 verifies the disc, it starts by loading the ELF file pointed to by a SYSTEM.CNF file inside the disc, from there on the game has the ability to do whatever it wants, as there's no real Operating System, the game runs on bare metal, the only check the PS2 does from now on is on the laser sensors (which vary depending on the model) to know if the tray has been opened or not. PS2 games have the ability to load ELF files inside the disc, as long as the inserted disc is verified.